
Mirror, Mirror in My Phone – Rethinking how we try and buy
An Experiment with Augmented Reality
client
University of Washington
Role
UX Designer
focus
AR Experience Design
scope
Research, Prototyping, User Testing
Problem Statement
Impulsive Clothes Shopping
- Unplanned purchases while browsing stores
- Buying during sales without need
- Purchasing without trying due to time constraints
- Buying without checking existing wardrobe
- Unable to recall similar items owned
How might we assist impulsive clothes shoppers make informed buying decisions?
Reflection
Key Learnings
- Designing for AR required thinking beyond traditional interface paradigms
- User testing without a lab setup taught valuable lessons in improvisation
- The project highlighted the importance of balancing technology with practical user needs